Hi everyone. This is a blog about the design, trials and tribulations that come with designing an old-school console RPG for PC using the program RPG Maker VX. This blog will feature step-by-step posts that cover, in detail, how to get the game to do what you want it to do, as well as commentary on the problems I encounter using this program and the solutions I find. If you’re new to RPG Maker VX, it’s a great program for building console-style RPGs like Final Fantasy, Dragon Warrior/Dragon Quest and Chrono Trigger. I suggest you purchase the program instead of downloading a cracked version because I’d like Enterbrain (the program’s publishers) to support the English language version and continue to churn out program and content updates for us. From here, on to the blog, and I hope it’s useful.
Tweets
- @Oceans_Dream I know exactly how you feel. I'd rather make a boring stone floor tile than a dude swinging a sword. 1 week ago
- @lilmisspnut Really? Looks clear in LB at the moment...unless you mean we get rain in a general sense. 2 weeks ago
- Good tips for removing images on a colored background from that background: http://pixel.oceansdream.net/?p=358, via @Oceans_Dream. 2 weeks ago
- @TransitionalTee Interesting. That's a LOT of ad dollars spent. 2 weeks ago
- Working on graphics for a game using @Stencyl. (http://www.stencyl.com/) Making 2D graphics is fun but really time-consuming. 3 weeks ago
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- Sprites and Art 1: Importing Files Into RMVX
- Free RPG Graphics Resources
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- Mapping Tutorial 1: Building a Schoolhouse
- RGSS2 and Ruby: Object-oriented Programming Basics
- RMVX Mapping Example: A Simple Forest and Cabin
- rmvx_mapping_cabin1
- Quick Update: RMVX Enemy Battler Frankensprites
- Scripting: Editing the Basic Battle Formulas
- RPG Maker VX Website Screen Cap
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