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Importing your own character and tile art (not to mention music, scripts and various types of background art) is an important part of turning the games you build with RMVX into personalized creations. The limited instructions on the English-language site for RMVX means a lot of people are always asking how to do this. Here are my tips for importing art of any kind. First, we’ll start with preparing images. Then, we’ll move on to actually importing them in RMVX.

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